Explorers are very good at moving through the dungeon, avoiding pits with levitation, teleporting and locating lost characters. Except for their ability to teleport their enemies into solid rock (which doesn’t always work), Explorers have no access to damaging or healing magic – but they do well with a weapon in hand. They are also the best at mapping the dungeon and detecting any types of ‘anomalies’ they may encounter in the depths.
Requirement to join Edit
Guildmaster Quests Edit